Clay character of Hillary with blue eyes, glasses and a floral shirt
Hillary

Shipped games · UI systems · Creative direction

More than a decade
on The Sims.

I joined EA in 2014 and worked on The Sims Mobile, then The Sims 4. My role grew from Senior UI Designer to Associate UI Director along the way.

Cottage Living capture: SnarkyWitch, Sims Community. Sims Mobile image: EA. Cottage Living sourceThe Sims Mobile source

The Sims 4

I was a Senior Experience Designer from 2019 to 2024. I worked on CAS Stories, the world map and navigation UI, and multiple other features, and led the Main Menu redesign. On Cottage Living, I worked on the animal UI and the world map bubble with that little animated chicken.

I was also Visual Design Lead on an unannounced title, where I created the visual style from scratch and led feature pods.

The Sims Mobile

From 2014 to 2019, I was a Senior UI Designer, then Lead UI Designer on The Sims Mobile. I set the creative direction and built its scalable UI system.

I designed and implemented the UI, working alongside UI and UX designers.

What I’m
doing now.

I’m still at EA, directing the visual experience of products and working with leadership on team resources and design decisions. Much of my recent game work is under NDA. Reach out if you’d like to hear more about my work and case studies.