Designer. Director. Maker.
Hi, I’m
Hillary.
I’m an Associate UI Director at Electronic Arts in Redwood City, California. I’ve spent 17+ years in design and more than a decade working on The Sims.
I started in web and graphic design, moved into game UI at TinyCo, and joined EA in 2014. My role has grown to include visual direction, creative leadership, and design operations. Working directly on design and implementation still informs how I lead.
Watercolors,
characters,
and websites.
At EA, I direct the visual experience of products, with a focus on UI, and lead creative teams. I work with engineering and leadership on design decisions, team resources, and staffing.
Outside of EA, I paint watercolors, create the Snarphs, and design and build my own websites. These projects give me space to develop my own ideas, from the artwork to the experience around it. And yes, the clay avatar is me, complete with glasses and a floral shirt.